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TecunHuman Articles
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Running a Local LLM with HyperQwen
How I run Qwen locally with HyperQwen on an Ubuntu computer with an NVIDIA RTX 3090 and connect to it remotely from Codex.

Running Android Locally with Waydroid
How TecunHuman uses Waydroid and a nested Weston session to run and test Godot Android builds locally on Linux.

How I Got My GBA Games Running in the Browser
How TecunHuman used EmulatorJS, GitHub Actions, and GitHub Pages to make older Game Boy Advance games playable directly in the browser.

Using Godot as an Editor for OpenFight
How TecunHuman is using Godot as an editor, development environment, test harness, and runtime for OpenFight while keeping the original SDL game independent.

How I Recorded The First Brainstorm
A look at the always-on MIDI recording workflow I used to capture piano ideas before they disappeared.