Running a Local LLM with HyperQwen
How I run Qwen locally with HyperQwen on an Ubuntu computer with an NVIDIA RTX 3090 and connect to it remotely from Codex.
Find community-submitted news, articles, tutorials, videos, games, tools, studios, and developer profiles. Curated in Markdown and published through GitHub pull requests.
How I run Qwen locally with HyperQwen on an Ubuntu computer with an NVIDIA RTX 3090 and connect to it remotely from Codex.
ARTICLEHow TecunHuman uses Waydroid and a nested Weston session to run and test Godot Android builds locally on Linux.
ARTICLEHow TecunHuman used EmulatorJS, GitHub Actions, and GitHub Pages to make older Game Boy Advance games playable directly in the browser.
ARTICLEHow TecunHuman is using Godot as an editor, development environment, test harness, and runtime for OpenFight while keeping the original SDL game independent.
NEWSIntroducing indiegamedev.org as an open, community-driven resource for indie game developers built from Markdown and maintained through GitHub.
NEWSThe site now includes an expanded TecunHuman game catalog, Godot audio tools, developer profile updates, and a new videos section.
GAMEUpcoming game centered around interactive music.
ARTICLEA look at the always-on MIDI recording workflow I used to capture piano ideas before they disappeared.