Contribution Guide
How to contribute games, tools, articles, tutorials, videos, news, studios, and developer profiles to indiegamedev.org.
indiegamedev.org is built from plain Markdown files. Most contributions are new pages under content/, small updates to existing entries, or image assets added under static/images/.
The goal is to make each entry useful to indie game developers: clear title, short description, relevant links, accurate studio or developer attribution, and an image when one helps identify the project.
This site is meant to grow as a community reference, not a launch calendar or promotional directory. Studios should add games, tools, and resources that other developers can learn from, study, use, or build on. Open source projects are a strong fit because they can act as practical references for other indie developers.
What to Add
Good contributions include:
- Open source games that can be used as references by other developers.
- Tools, engines, plugins, libraries, and other projects that help people make games.
- Articles, tutorials, videos, and news that are useful to indie game developers.
- Studio and developer profiles connected to listed projects.
- Corrections to dates, descriptions, images, tags, links, or attribution.
Avoid adding low-context listings. If a page only has a title and a link, it is usually worth adding a short explanation of why the project belongs here.
Upcoming commercial releases, teaser pages, and purely promotional listings are usually not a good fit. A game planned for release months from now may be important to the studio, but it does not necessarily help the community learn, compare approaches, or use the project as a reference.
Work-in-progress or placeholder entries can still be useful when they provide context for related development work. For example, a game page may explain what a studio is building so the surrounding tools, libraries, articles, or tutorials make sense. In that case, the entry should be honest about its status and focus on the development context rather than marketing copy.
When a game from a community contributor is released, it can also be submitted as a news entry. Relevant community releases may be featured on the homepage when they are useful to highlight for the broader indie game development community.
Content Locations
Studio and developer profiles live here:
content/studios/content/devs/
Project and resource entries should live inside a studio folder under the matching section:
content/news/content/articles/content/tutorials/content/videos/content/games/content/tools/
For example, a studio named example-studio would add game entries under content/games/example-studio/, tool entries under content/tools/example-studio/, and article entries under content/articles/example-studio/.
Images should use the same studio folder structure under static/images/. For example, game images for example-studio should live under static/images/games/example-studio/, and tool images should live under static/images/tools/example-studio/.
Reference those images from front matter with the public /images/ path:
image: /images/games/example-studio/example-game.jpgAdding an Entry
- Add or update the studio profile in
content/studios/. - Add or update any related developer profile in
content/devs/. - Pick the section that best fits the contribution.
- Create a folder for the studio inside that section if one does not exist yet.
- Create the Markdown entry inside that studio folder.
- Add front matter with a title, summary, date when relevant, tags, studio attribution, and links.
- Add a short description in the page body.
- Add an image if the project has a useful logo, screenshot, cover image, or icon.
For example:
content/studios/example-studio.mdcontent/devs/example-developer.mdcontent/games/example-studio/example-game.mdcontent/tools/example-studio/example-tool.mdcontent/articles/example-studio/example-article.mdstatic/images/games/example-studio/example-game.jpgstatic/images/tools/example-studio/example-tool.jpg
A game entry can look like this:
---
title: Example Game
date: 2026-08-21
summary: A short description of the game.
game_studios:
- example-studio
game_tags:
- puzzle
- open-source
image: /images/games/example-studio/example-game.jpg
external_url: https://example.com
---Use the matching taxonomy for the section:
- Games use
game_studiosandgame_tags. - Tools use
tool_studiosandtool_tags. - Articles use
article_studiosandarticles_tags. - News uses
news_studiosandnews_tags. - Tutorials use
tutorial_studiosandtutorial_tags. - Videos use
video_studiosandvideo_tags.
Studios and Developers
If a project is connected to a studio or developer that is not listed yet, add a profile for them first. Studio pages belong in content/studios/, and developer pages belong in content/devs/.
After the studio exists, create matching studio folders under the sections where they are contributing content. A studio does not need every section folder. Only add the folders that contain real entries.
Keep profiles factual and concise. Mention what they create or contribute to, then link to the relevant website, source repository, or project page.
How to Contribute with GitHub
If you are new to Git, the simplest path is to use GitHub’s web editor:
- Go to the indiegamedev.org repository on GitHub.
- Click Fork to create your own copy of the repository.
- Find the file you want to edit, or create a new file in the right
content/folder. - Use the pencil icon to edit the file in your fork.
- Commit the change in your fork with a short message, such as
Add example studio profile. - Open a pull request back to the main indiegamedev.org repository.
For larger changes, images, or several related entries, it is usually easier to work locally:
git clone https://github.com/YOUR_USERNAME/indiegamedev.org.git
cd indiegamedev.org
git checkout -b feature/add-example-studioMake your changes, then check what changed:
git status
git diffStage and commit the files:
git add content/studios/example-studio.md content/games/example-studio/example-game.md static/images/games/example-studio/example-game.jpg
git commit -m "Add example studio and game"Push your branch to GitHub:
git push origin feature/add-example-studioThen open a pull request from your branch on GitHub. The pull request should briefly explain what you added and why it is useful for indie game developers.
Pull Request Checklist
Before opening a pull request:
- Confirm links work.
- Check names, dates, and attribution.
- Use images that are allowed to be redistributed or are already part of the linked project.
- Keep image files reasonably sized.
- Run the site locally with Hugo if it is available.
Then open a pull request on GitHub: